
Here, two Cloud Blocks appear to the left of the cage when Donkey Kong Jr. The final stage is a clouded area at night. An albatross appears to the right of the cage when Donkey Kong Jr. The next stage features the treetops during sunset. gets the key here, a Rotary Lift appears to the left of the cage. The game starts with a jungle ground-level setting. The stage also alters its appearance each time the player successfully releases Donkey Kong. earns five points for dropping a fruit on an enemy. can stomp Goombas and Bullet Bills to destroy them, earning a point for each defeat in the process. takes too long to free his dad after getting the last key, Donkey Kong Jr. Unlike in the Classic version, Mario throws the key at the beginning of each stage. The version in the Game & Watch Gallery series has similar controls, although the enemies are different, including Goombas, Nipper Plants, Bullet Bills, and Spinies. When he loses three lives, the game is over. If he has any misses at said score, every miss is cleared instead. reaches 300 points without any misses, the points are worth double until he does get a miss. If an enemy hits Donkey Kong Jr., if he jumps and misses the key, or if he falls off the left side on the second floor, he loses a life. As the player progresses in the game, more enemies appear, and they eventually move faster. jumps over a Snapjaw without holding on to a vine or jumps down from a vine right after a Snapjaw passes, he receives a point. can also grab hold of vines above, which help in avoiding the ground-bound Snapjaws. Once four keys are delivered, Donkey Kong is free, awarding 20 points to the player. He then drops down, repeating the process.

does this, the more points he earns (from 5 to 20). must jump to the swinging key above, which he can use to unlock part of his father's cage.

After avoiding more Snapjaws, Donkey Kong Jr.


climbs a pair of vines to the second floor, he can find a piece of fruit, which can be dropped on enemies below for bonus points: three for a Snapjaw on the second floor, six for a bird, and nine for a Snapjaw on the first floor. starts at the bottom of the screen, where he is immediately bombarded by birds and Snapjaws. from Game & Watch Gallery 4ĭonkey Kong Jr.
